Gridmouse: Using mobile phones to navigate large public displays

submitted by: aostberg

I will be studying how best to use a cell phone to quickly and efficiently manipulate information on a large public display. The goal is for users to be able to employ the familiar interface of their cell phone to conveniently, accurately, and quickly navigate and interact with a display.

How Real Can We Be? Experiencing the Virtual Reality: A Dynamic 3D Model of the Calit2 Building

submitted by: zmz45

Building from an existing project in the Calit2 Immersive Visualization Lab, this research continues to develop a 3D digital model of the Calit2 building and its surroundings, where dynamic elements such as light sources, operating elevators, and automatic doors were added to offer a realistic sense to the artificial model.

4k digital Cinema [on a budget]

submitted by: BenjaminLotan

experiments in high resolution (4k) film. see clips at

Wave Field Synthesis Research

submitted by: toshiroy

Wave field synthesis is an emerging sound reproduction technique that is capable of producing 3D sound field. This research is aimed to investigate a practical use of this technology.

Portia: a low cost, high accuracy method of three dimensional location tracking

submitted by: sbrowning

The aim of Portia is to develop a low cost, high accuracy method of three dimensional location tracking that can be constructed with commonly available parts, and set up with relative ease. Portia is intended to be used as an interface for a matrix of computer displays, named OptiPortal, also developed at CALIT2.

Functional Magnetic Resonance Imaging and Personal Information Database

submitted by: scivee-team

I intend to design a database that will encompass information from clinical data, genetic information, functional magnetic resonance information, and high-resolution anatomical functional for a sizable amount of patients. It will allow for easy access to this information, and a way to quickly add or edit information in the database.