wisskomm tv 39/08

submitted by: wisskomm
"Ein Quantum Trost" im Observatorium: Das ESOcast des European Space Observatory - „ Mit Gruber im Labor “: Physik amüsant erklärt bei PM-online - Neue Ausstellung in Berlin: " Mathema " im Deutschen Technikmuseum - Braincast : Podcast von Arvid Leyh - Fachtagung zur Wissenschaftskommunikation in Wien: „ SciCom08 " - Virtuelle Rundreise: Ringvorlesung in Bielefeld mit Direktschaltung ins Labor - Fernsehen und Videos für (nicht nur) britische Lehrer:...

King Solomon's Mines Rediscovered?

submitted by: ucsandiego

Did the Bible’s King David and his son Solomon control the copper industry in present-day southern Jordan? Though that remains an open question, the possibility is raised once again by research reported in the Proceedings of the National Academy of Sciences.

CSE125 Video Game Course (UCSD)

submitted by: ucsandiego

Video highlighting the CSE 125 Video Game Course at UCSD.

Produced by Calit2

Transforming Science and Society Through Cyberinfrastructure

linked profile(s): Fran, Hans, Rommie, SDSC
submitted by: apryl
Located on the northwest end of the University of California, San Diego is the San Diego Supercomputer Center. Home to what National Science Director Arden L Bement calls “the engine for change for the next scientific revolution,” that engine is Cyberinfrastructure. Just like the coordinated infrastructure that we depend on for our power and transportation, Cyberinfrastructure, or CI, is an organized aggregate of information technologies that include computers, software, networks, data...

New software interfaces for image collections

submitted by: jiagu

The project objective is to design a new interface that maximizes usability of digital image collections based off current methods utilized in sites such as ArtStor, Flickr, Panoramio.

How Real Can We Be? Experiencing the Virtual Reality: A Dynamic 3D Model of the Calit2 Building

submitted by: zmz45

Building from an existing project in the Calit2 Immersive Visualization Lab, this research continues to develop a 3D digital model of the Calit2 building and its surroundings, where dynamic elements such as light sources, operating elevators, and automatic doors were added to offer a realistic sense to the artificial model.